A Senior Digital Artist professional with extensive skills in console, PC games and art experience.
SUMMARY OF QUALIFICATIONS
o More than 7 years of Computer game experience.
o Proven ability to follow art leads and teams.
o Familiar with all aspects of Environment art.
o History of traditional art and multimedia.
o Hard working, able to multi-task effectively.
o Adept at Photoshop, Illustrator, Maya, Z-Brush, Unreal engine 3, With a working knowledge of Flash.
Pacific Coast Memorials, Everett, Wa
Playhouse Creative, Inc, Fort Bragg, CA www.playhousecreative.com
Creating art assets from full animated backgrounds to UI Interface for one of the leading Coin-Op Game companies in the US.
Hastin Pistol Project, Seattle, WA
Wood Carving, Mixed media.
Sucker Punch Productions, Bellevue,WA Dec 2008 - 2009
Senior Environment Texture Artist
o Texturing work for objects and environments to help finish up the PS3 game inFAMOUS
Surreal Software, Seattle, WA 2004 - 2008
o BlackSite: Area 51 (PS3, Xbox360, PC)
Worked as an Environment Artist creating models and textures for various game titles.
Amaze Entertainment / Knowwonder, Kirkland, WA 1999 - 2004
o Clue Finders: the Incredible Toy Story Adventure (PC)
Worked as an Digital Artist creating 2D backgrounds and coloring 2D animation in Flash. Transitioning in to a Environment artist creating game assets in MAYA for various game titles.
Independent Illustration 1995 - 1999
o Illustrated for various magazines,books,and products.
Traditional Art for Gallery’s 1989 - 1992
o Albany Gallery, Albany, NY
o Vital 5 Productions, Seattle, WA
o Roq La Rue Gallery, Seattle, WA
o La Luz de Jesus Galley, Los Angeles, CA
o The BINK Gallery, Portland, OR
o COSM, New York, NY
o Albany High School, NY
o School of Visual Art, WA
Illustration, Digital Art, Dimensional art